![]() Is 30% fair? It’s what we all agree to when adding our games to Steam. And yes, $50 million more would have been nice. “It’s also nice to keep in mind that before Steam came along, PC gaming was pretty much dead. “I’ve never really had a problem paying Valve share, I owe everything to the opportunities they gave me,” he says in a follow-up tweet. That comes from developer Garry Newman himself, who shares the information on Twitter after Epic Games and Apple’s public falling out reignited the conversation around revenue share between publishers and developers. If Valve took a 10% cut of Steam games’ revenue, instead of 30%, then Garry’s Mod and Rust developer Facepunch Studios would be more than $50 million better off.
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