![]() “I mean, Bungie’s done a really great job of fleshing out what’s going on the Covenant side. If we’d have had more time, we’d have loved to do, flesh out more of the Covenant. “We throw everything in, and then we separate out what we want to do with the game. ![]() “We always have tonnes and tonnes of ideas,” explained producer Brian Lemon, speaking to last week. One notable absence from Ensemble’s forthcoming Halo Wars is a full Covenant campaign – but things might have been different if the developer had had more time.
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